Apply Uthana’s models, data, and embodiment technology to robot training, simulation, world-model research, games, and 3D platforms.
Structure human demonstrations and transfer motion to target robot embodiments for training and evaluation workflows.
Explore robot trainingPair video observations with explicit 3D skeletal motion for experiments that need human movement as structured data.
Explore world modelsGenerate and retarget human motion during scenario authoring, then package it for repeatable simulation runs.
Explore simulationGenerate, retarget, and export editable character animation for production workflows.
Explore Game studiosEmbed motion generation, auto-rigging, and retargeting through the Uthana GraphQL API.
Explore AI-native game platforms